diff --git a/sources/scripts/card.js b/sources/scripts/card.js
index c253ea5..51f12e9 100644
--- a/sources/scripts/card.js
+++ b/sources/scripts/card.js
@@ -1,10 +1,11 @@
'use strict'
-function Card (sym, value, type, name = 'Unknown') {
+function Card (sym, value, type, name = 'Unknown', svg = '') {
this.symbol = sym
this.value = value
this.type = type
this.name = name
+ this.svg = svg
this.element = null
this.is_flipped = false
@@ -26,6 +27,7 @@ function Card (sym, value, type, name = 'Unknown') {
const graphic = document.createElement('div')
graphic.className = 'graphic'
+ graphic.innerHTML = this.svg
face.appendChild(graphic)
// Name
diff --git a/sources/scripts/card.monster.js b/sources/scripts/card.monster.js
index 2644db7..8382a45 100644
--- a/sources/scripts/card.monster.js
+++ b/sources/scripts/card.monster.js
@@ -1,7 +1,7 @@
'use strict'
-function Card_Monster (sym, value, type, name = 'Unknown') {
- Card.call(this, sym, value, type, name)
+function Card_Monster (sym, value, type, name = 'Unknown', svg = '') {
+ Card.call(this, sym, value, type, name, svg)
this.touch = function () {
if (this.is_flipped) { console.log('Card is already flipped'); return }
diff --git a/sources/scripts/card.potion.js b/sources/scripts/card.potion.js
index aa3d600..259f3af 100644
--- a/sources/scripts/card.potion.js
+++ b/sources/scripts/card.potion.js
@@ -1,7 +1,7 @@
'use strict'
-function Card_Potion (sym, value, type, name = 'Unknown') {
- Card.call(this, sym, value, type, name)
+function Card_Potion (sym, value, type, name = 'Unknown', svg = '') {
+ Card.call(this, sym, value, type, name, svg)
this.touch = function () {
if (this.is_flipped) { console.log('Card is already flipped'); return }
diff --git a/sources/scripts/card.shield.js b/sources/scripts/card.shield.js
index 19cd345..283ed10 100644
--- a/sources/scripts/card.shield.js
+++ b/sources/scripts/card.shield.js
@@ -1,7 +1,7 @@
'use strict'
-function Card_Shield (sym, value, type, name = 'Unknown') {
- Card.call(this, sym, value, type, name)
+function Card_Shield (sym, value, type, name = 'Unknown', svg = '') {
+ Card.call(this, sym, value, type, name, svg)
this.touch = function () {
if (this.is_flipped == true) { console.log('Card is already flipped'); return }
diff --git a/sources/scripts/deck.js b/sources/scripts/deck.js
index acf974e..502ee19 100644
--- a/sources/scripts/deck.js
+++ b/sources/scripts/deck.js
@@ -2,60 +2,60 @@
function Deck () {
this.cards = [
- new Card_Potion('A', 11, HEART, 'White Mage'),
- new Card_Potion('2', 2, HEART, 'Small Potion'),
- new Card_Potion('3', 3, HEART, 'Small Potion'),
- new Card_Potion('4', 4, HEART, 'Medium Potion'),
- new Card_Potion('5', 5, HEART, 'Medium Potion'),
- new Card_Potion('6', 6, HEART, 'Medium Potion'),
- new Card_Potion('7', 7, HEART, 'Medium Potion'),
- new Card_Potion('8', 8, HEART, 'Medium Potion'),
- new Card_Potion('9', 9, HEART, 'Large Potion'),
- new Card_Potion('10', 10, HEART, 'Large Potion'),
- new Card_Potion('V', 11, HEART, 'White Mage'),
- new Card_Potion('Q', 11, HEART, 'White Mage'),
- new Card_Potion('K', 11, HEART, 'White Mage'),
- new Card_Shield('A', 11, DIAMOND, 'Red Mage'),
- new Card_Shield('2', 2, DIAMOND, 'Buckler'),
- new Card_Shield('3', 3, DIAMOND, 'Buckler'),
- new Card_Shield('4', 4, DIAMOND, 'Shield'),
- new Card_Shield('5', 5, DIAMOND, 'Shield'),
- new Card_Shield('6', 6, DIAMOND, 'Shield'),
- new Card_Shield('7', 7, DIAMOND, 'Shield'),
- new Card_Shield('8', 8, DIAMOND, 'Shield'),
- new Card_Shield('9', 9, DIAMOND, 'Large Shield'),
- new Card_Shield('10', 10, DIAMOND, 'Large Shield'),
- new Card_Shield('V', 11, DIAMOND, 'Red Mage'),
- new Card_Shield('Q', 11, DIAMOND, 'Red Mage'),
- new Card_Shield('K', 11, DIAMOND, 'Red Mage'),
- new Card_Monster('A', 17, CLOVE, 'Empress'),
- new Card_Monster('2', 2, CLOVE, 'Rat'),
- new Card_Monster('3', 3, CLOVE, 'Bat'),
- new Card_Monster('4', 4, CLOVE, 'Imp'),
- new Card_Monster('5', 5, CLOVE, 'Goblin'),
- new Card_Monster('6', 6, CLOVE, 'Orc'),
- new Card_Monster('7', 7, CLOVE, 'Ogre'),
- new Card_Monster('8', 8, CLOVE, 'Beholder'),
- new Card_Monster('9', 9, CLOVE, 'Medusa'),
- new Card_Monster('10', 10, CLOVE, 'Demon'),
- new Card_Monster('V', 11, CLOVE, 'Consort'),
- new Card_Monster('Q', 13, CLOVE, 'Queen'),
- new Card_Monster('K', 15, CLOVE, 'Regnant'),
- new Card_Monster('A', 17, SPADE, 'Empress'),
- new Card_Monster('2', 2, SPADE, 'Slime'),
- new Card_Monster('3', 3, SPADE, 'Tunneler'),
- new Card_Monster('4', 4, SPADE, 'Fiend'),
- new Card_Monster('5', 5, SPADE, 'Drake'),
- new Card_Monster('6', 6, SPADE, 'Specter'),
- new Card_Monster('7', 7, SPADE, 'Ghost'),
- new Card_Monster('8', 8, SPADE, 'Elemental'),
- new Card_Monster('9', 9, SPADE, 'Witch'),
- new Card_Monster('10', 10, SPADE, 'Familiar'),
- new Card_Monster('V', 11, SPADE, 'Consort'),
- new Card_Monster('Q', 13, SPADE, 'Queen'),
- new Card_Monster('K', 15, SPADE, 'Regnant'),
- new Card_Monster('J', 21, JOKER, 'First Donsol'),
- new Card_Monster('J', 21, JOKER, 'Second Donsol')
+ new Card_Potion('A', 11, HEART, 'White Mage', ''),
+ new Card_Potion('2', 2, HEART, 'Small Potion', ''),
+ new Card_Potion('3', 3, HEART, 'Small Potion', ''),
+ new Card_Potion('4', 4, HEART, 'Medium Potion', ''),
+ new Card_Potion('5', 5, HEART, 'Medium Potion', ''),
+ new Card_Potion('6', 6, HEART, 'Medium Potion', ''),
+ new Card_Potion('7', 7, HEART, 'Medium Potion', ''),
+ new Card_Potion('8', 8, HEART, 'Medium Potion', ''),
+ new Card_Potion('9', 9, HEART, 'Large Potion', ''),
+ new Card_Potion('10', 10, HEART, 'Large Potion', ''),
+ new Card_Potion('V', 11, HEART, 'White Mage', ''),
+ new Card_Potion('Q', 11, HEART, 'White Mage', ''),
+ new Card_Potion('K', 11, HEART, 'White Mage', ''),
+ new Card_Shield('A', 11, DIAMOND, 'Red Mage', ''),
+ new Card_Shield('2', 2, DIAMOND, 'Buckler', ''),
+ new Card_Shield('3', 3, DIAMOND, 'Buckler', ''),
+ new Card_Shield('4', 4, DIAMOND, 'Shield', ''),
+ new Card_Shield('5', 5, DIAMOND, 'Shield', ''),
+ new Card_Shield('6', 6, DIAMOND, 'Shield', ''),
+ new Card_Shield('7', 7, DIAMOND, 'Shield', ''),
+ new Card_Shield('8', 8, DIAMOND, 'Shield', ''),
+ new Card_Shield('9', 9, DIAMOND, 'Large Shield', ''),
+ new Card_Shield('10', 10, DIAMOND, 'Large Shield', ''),
+ new Card_Shield('V', 11, DIAMOND, 'Red Mage', ''),
+ new Card_Shield('Q', 11, DIAMOND, 'Red Mage', ''),
+ new Card_Shield('K', 11, DIAMOND, 'Red Mage', ''),
+ new Card_Monster('A', 17, CLOVE, 'Empress', ''),
+ new Card_Monster('2', 2, CLOVE, 'Rat', ''),
+ new Card_Monster('3', 3, CLOVE, 'Bat', ''),
+ new Card_Monster('4', 4, CLOVE, 'Imp', ''),
+ new Card_Monster('5', 5, CLOVE, 'Goblin', ''),
+ new Card_Monster('6', 6, CLOVE, 'Orc', ''),
+ new Card_Monster('7', 7, CLOVE, 'Ogre', ''),
+ new Card_Monster('8', 8, CLOVE, 'Beholder', ''),
+ new Card_Monster('9', 9, CLOVE, 'Medusa', ''),
+ new Card_Monster('10', 10, CLOVE, 'Demon', ''),
+ new Card_Monster('V', 11, CLOVE, 'Consort', ''),
+ new Card_Monster('Q', 13, CLOVE, 'Queen', ''),
+ new Card_Monster('K', 15, CLOVE, 'Regnant', ''),
+ new Card_Monster('A', 17, SPADE, 'Empress', ''),
+ new Card_Monster('2', 2, SPADE, 'Slime', ''),
+ new Card_Monster('3', 3, SPADE, 'Tunneler', ''),
+ new Card_Monster('4', 4, SPADE, 'Fiend', ''),
+ new Card_Monster('5', 5, SPADE, 'Drake', ''),
+ new Card_Monster('6', 6, SPADE, 'Specter', ''),
+ new Card_Monster('7', 7, SPADE, 'Ghost', ''),
+ new Card_Monster('8', 8, SPADE, 'Elemental', ''),
+ new Card_Monster('9', 9, SPADE, 'Witch', ''),
+ new Card_Monster('10', 10, SPADE, 'Familiar', ''),
+ new Card_Monster('V', 11, SPADE, 'Consort', ''),
+ new Card_Monster('Q', 13, SPADE, 'Queen', ''),
+ new Card_Monster('K', 15, SPADE, 'Regnant', ''),
+ new Card_Monster('J', 21, JOKER, 'First Donsol', ''),
+ new Card_Monster('J', 21, JOKER, 'Second Donsol', '')
]
let draw_pile = []