'use strict'
function Gage_Health (name, limit, color) {
Gage.call(this, name, limit, color)
this.update = function () {
this.progress.update(this.value, this.limit)
if (donsol.player.can_drink === false) {
this.value_element.innerHTML = `${this.value} HP`
} else {
this.value_element.innerHTML = `${this.value} HP`
}
}
}